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QuickMoveFeature

Boosts player movement speed across various conditions, including ground, air, water, and gliding.

Properties

reductionThreshold

Reduction Threshold

TypeDefaultDetails
Double10.0Minimum: 0.0, Maximum: 100.0

itemUseBoost

Item-Use Boost

TypeDefaultDetails
Double0.5Minimum: 0.0, Maximum: 1.0

accelerationConstant

Acceleration Constant

TypeDefaultDetails
Double0.02Minimum: 0.0, Maximum: 1.0

accelerationMultiplier

Acceleration Multiplier

TypeDefaultDetails
Double1.1Minimum: 1.0, Maximum: 2.0

frictionProperty

Friction

TypeDefaultDetails
Double1.0Minimum: 0.0, Maximum: 1.0

speed

Speed

TypeDefaultDetails
Double0.75Minimum: 0.0, Maximum: 2.0

antiFrictionBoost

Anti-Friction Boost

TypeDefaultDetails
Double1.0Minimum: 0.0, Maximum: 5.0

antiFrictionPoint

Anti-Friction Point

TypeDefaultDetails
Double0.75Minimum: 0.0, Maximum: 1.0

allowOnGround

Allow When Grounded

TypeDefaultDetails
Booleantrue-

allowInWater

Allow in Water

TypeDefaultDetails
Booleanfalse-

allowInLava

Allow in Lava

TypeDefaultDetails
Booleanfalse-

allowWithVehicle

Allow in Vehicle

TypeDefaultDetails
Booleanfalse-

allowInAir

Allow in Air

TypeDefaultDetails
Booleanfalse-

allowOnGliding

Allow While Gliding

TypeDefaultDetails
Booleanfalse-

allowOnSwimming

Allow While Swimming

TypeDefaultDetails
Booleanfalse-